But unfortunately, my eyes do not deceive me. Apparently, no one told me the price of Donkey Kong Country was right on par with a Neo Geo offering. It just comes to show, no matter the availability of ROMS and emulators, or even digital re-releases on modern systems, there’s really nothing like the real thing.
Keeping it real, it’s what its all about. Not just from the perspective of sticking to what one likes and gravitates to; naturally, that’s what we, the gamers, are about. What I speak about, is the love behind the products that allows it to grow to a level of massive worth.
I dare say, keeping it real, at the moment, is a missing art form. And it’s not on us, but on the developmental teams on both sides of the coin (software and hardware).
Once upon a time, hardware manufacturers created things that would last a near lifetime. Sure, the NES had it’s flaws, but it’s flaw was forgivable by a good blow to the cartridge, and a shake up once it’s been inserted into the system. For the most part, they kept it real with us. They made hardware that has withstood the test of time. My Dreamcast, to this very day, still works, and runs what I would consider one of the best libraries of that particular stepping stone time period into the 128-bit generation. The list goes on. I’m sure in your gaming career, you’ve encountered that system that has given you unparalleled stability, to the point where you had no issues playing a good game.
Trust me when I say, keeping it real, right about now, has tremendous value.
I’m extremely disappointed with this generation of hardware as a whole. Sure, the Xbox had it’s fair share of problems last generation, but think about the nonsense we have experienced this particular generation, as a result of not being true to your consumers. The 360 was this generation’s PSX, in terms of dependability. And sure, Microsoft did some serious damage control, but what was needed was NOT damage control. What should have happened, should have happened at the quality control portion of the assembly line, not after the system makes it to our homes.
This is NOT keeping it real.
Sony hardware has fared no better, which in part it’s what’s set me off to begin with. Tonight, as I eagerly downloaded the latest Borderland 2 patch, the worse has occurred: my PS3 has been bricked. I’m guessing it was only a matter of time until it was going to occur. I’ve dodged plenty of bullets this generation, and unfortunately, you can only dodge so many until you get tagged with one. I am now PlayStation3-less, which will be forcing me to move onto the only current generation system left on my rotation that works, the Wii.
I’ll be having some fun with the most stable and primitive system of this generation in the coming weeks, but make no mistake, this is by no means evidence that Nintendo has kept it real, at least with me. Just as hardware has failed us, software has evidently fallen short as well. While I have an extensive, and fun Wii library to dive into, the system itself has redefined the term shovel-ware. Thankfully, I’ve been wise enough to separate the trash from the recyclable. I’ve had Monster Hunter sitting around, wrapped and begging for me to pop in for ages, so I suppose now is a good time to dive into it.
We need corporations to start keeping it real, with both software and hardware.
It makes no sense for my SNES to still play games, on demand, while my PlayStation3, which is supposed to be a marvel of entertainment engineering, dies on me without cause.
It’s no wonder people will be willing to pay this kind of coin to play their games in peace.